Tuesday, February 14, 2012

Re: [Rails] Bar code reader and scanner integration | Ruby on Rails

Ruby on Rails Tuesday, February 14, 2012

On 14 Feb 2012, at 15:13, Scott Ribe wrote:

> On Feb 14, 2012, at 5:42 AM, Peter Hickman wrote:
>
>> It might have some bearing on the solution being offered you would
>> think.
>
> Up to and including "you can't do it that way". It's shocking how
> many so-called web developers from the Windows side don't realize
> that in browsers on those other platforms you can't necessarily have
> arbitrary access to the file system and attached devices--and that
> this is considered a feature.

I won't do the work the original poster is asking us to do, but there
is actually a way to use barcode scanners without having access to
attached devices or the filesystem (and it will work on any browser
for that matter).

Most barcode scanners support emulating keyboard presses (and send
them as if someone would actually type out the number the barcode
represents). Some of them even allow you to set a leading character
(just some control code) and to end the barcode with some keypress
(like ENTER or Return or even a custom random keystroke). You'll have
to do your own research to find which ones you can buy where you live
and which ones support this feature. On a side node, most local
barcode scanner suppliers will be happy to send you a test device if
you ask them nicely.

Given that the barcode scanner allows for a leading and a trailing
keypress, all that would be required is that the browser window that
allows scanning the barcode is the frontmost and active window at all
times. Then it's just a matter of writing some javascript code that
listens for the keyup event, if the leading control code is sent you
start capturing whatever comes next into a javascript variable until
it hits the trailing control code, then send that off to the server
for processing.
If the barcode scanner doesn't allow a leading character, you can just
make sure that webpage is just accepting barcode input.

This is as far as I can and will take you. You basically have all the
pieces of the puzzle, now it's up to you to find the right device,
write the necessary code to capture the device output and make it work
with your app. That's part of being a developer: solve problems and
come up with a good solution and then actually write the code for it.


Best regards

Peter De Berdt

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